So, rigging, rigging, and rigging 😅 I confess that this is totally not my preferred type of work! I’m a game designer and a coder, so I’m not very good and definitely very slow when it comes to art-related things.
The thing is that I have to do some of the artwork for this project until the end of the MSc because of how things are, but guys… this for a coder is actual torture! 😩
The upside is that I have the opportunity to improve on this side of the trade. I suppose it will enable me to better size the work in the future and understand better the issues related to Spine PRO animation workflow, which I normally outsource.